A SMALL GAME OF CONSEQUENCES

side
effects

Aim small.
Cause a scene.

EXPERIMENT 01

Cut loose

A little match. A lovely mess.

Match three. Cut the supports.
Free every starred creature.

YOUR EXPERIMENTS
Progress stays on this device.
TO FREE ★0
SHOTS LEFT0
SCORE0
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Move to aim · click to shoot
HELLO. I'M BRIAN.

Follow the curiosity.

Games, comics, artist toys, VR, AI art. I’ve always been drawn to the place where a new tool meets a strange idea.

This is a small piece of that impulse: expressive little creatures, a few simple rules, and the joy of finding an unexpected way through.

A few things I’ve made ↗
SMALL MOVES. BIG CONSEQUENCES.

Find the weak link.

Aim and shoot. Connect three or more creatures of the same color. Side walls let you bounce a shot around an obstacle.

Cut a support. Anything no longer connected to the ceiling falls. Free every creature marked with a star before your shots run out.

Think one shot ahead. A shot that doesn’t match stays on the board. Use it to set up your next move. You can swap the current and next creature.

Grump punches through. When a match includes a creature with little horns, it also knocks out one neighbor in the direction your shot was traveling.

Finish with fewer shots to earn more stars and a higher score. Retry always gives you the same board and creatures.

Mouse: move + click · Touch: drag to aim, release to shoot · Keyboard: ← → aim (Shift for fine aiming), Space shoot, X swap, R retry.